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prog-104-p-05-2030/The-Nook-GamesTM/Fundamentals/basic_tree.c
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2026-04-27 00:01:08 +02:00

309 lines
6.2 KiB
C

#include "basic_tree.h"
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <time.h>
// FCTs perso
struct queue *enqueue(struct queue *queue, struct node *node){
//if (!queue || !node) return NULL;
//struct queue *tmp = queue;
// ajout en fin
//while(tmp){
// tmp = tmp->next;
//}
struct queue *new_queue = malloc(sizeof(struct queue));
if(!new_queue)return NULL;
new_queue->node = node;
new_queue->next = NULL;
if(!queue) return new_queue;
struct queue *tmp = queue;
while(tmp->next) tmp = tmp->next;
tmp->next = new_queue;
return queue;
}
struct node *dequeue(struct queue **queue){
if(!queue || !*queue) return NULL;
// On suppr la head
struct queue *tmp = *queue;
struct node *node = tmp->node;
*queue = tmp->next;
free(tmp);
return node;
}
void queue_destroy(struct queue *queue){
while(queue){
struct queue *tmp = queue;
queue = queue->next;
free(tmp);
}
}
void delete_tree(struct node *root){
if(!root) return;
delete_tree(root->left);
delete_tree(root->right);
free(root);
}
int find(struct node *root, int value){
// -1 : erreur, 0 : pas de leaf/node, x>0 : nombre trouvé
if(!root)return -1;
int found = 0;
struct queue *queue = enqueue(NULL, root);
while(queue != NULL){
struct node *tmp = dequeue(&queue);
//si tmp est une leaf
if(!tmp->left && !tmp->right) {
if(tmp->value == value) found ++;
}
else {
if(tmp->value == value) found ++;
queue = enqueue(queue, tmp->left);
queue = enqueue(queue, tmp->right);
}
}
free (queue);
return found;
}
//#################################################################
// FCTs sujet
struct node *insert(struct node *root, int value){
// Parcours largeur
struct node *node = malloc(sizeof(struct node));
if(!node) return NULL;
node->value = value;
node->left = NULL;
node->right = NULL;
if (!root) return node;
else{
struct queue *queue = enqueue(NULL ,root);
while(queue != NULL){
struct node *tmp = dequeue(&queue);
if(tmp->left == NULL) {
tmp->left = node;
queue_destroy(queue);
break;
}
else if (tmp->right == NULL) {
tmp->right = node;
queue_destroy(queue);
break;
}
else{
queue = enqueue(queue, tmp->left);
queue = enqueue(queue, tmp->right);
}
}
}
return root;
}
void delete_leaf(struct node *root, int value){
if(!root || !value) return;
if(root->left){
// On regarde si c'est un noeud
if(root->left || root->right){
// On regarde si c'est une leaf
if(!root->left->left && !root->left->right && root->left->value == value){
free(root->left);
root->left = NULL;
}
else delete_leaf(root->left, value);
}
}
if(root->right){
// On regarde si c'est un noeud
if(root->left || root->right){
// On regarde si c'est une leaf
if(!root->right->left && !root->right->right && root->right->value == value){
free(root->right);
root->right = NULL;
}
else delete_leaf(root->right, value);
}
}
}
struct node *delete_node(struct node *root, int value){
if(!root) return NULL;
// 3 cas : 1 si le node a un child, 2 si le node a deux nodes, 3 si il en a pas
// Si il a pas de child
if(!root->left && !root->right){
if(root->value == value){
free(root);
return NULL;
}
return root;
}
struct node *targ = NULL;
struct node *prec_child = NULL;
struct node *prec_dad = NULL;
struct queue *queue = enqueue(NULL, root);
while(queue != NULL){
struct node *tmp = dequeue(&queue);
if (tmp->value == value && !targ) targ = tmp;
if(tmp->left){
prec_dad = tmp;
queue = enqueue(queue, tmp->left);
prec_child = tmp->left;
}
if(tmp->right){
prec_dad = tmp;
queue = enqueue(queue, tmp->right);
prec_child = tmp->right;
}
}
if(targ){
targ->value = prec_child->value;
if(prec_dad->right == prec_child) prec_dad->right = NULL;
else prec_dad->left = NULL;
free(prec_child);
}
return root;
}
void pretty_print(struct node *root){
if(!root) return;
struct queue *queue = enqueue(NULL, root);
int index_l = 1;
int index_n = 0;
while(queue){
struct node *tmp = dequeue(&queue);
index_l--;
printf("%d", tmp->value);
if(tmp->left){
queue = enqueue(queue, tmp->left);
index_n++;
}
if(tmp->right){
queue = enqueue(queue, tmp->right);
index_n++;
}
if(index_l > 0) printf("\t");
else{
printf("\n");
index_l = index_n;
index_n = 0;
}
}
}
int main(int argc, char *argv[]) {
if (argc == 1)
return 1;
struct node *root = NULL;
for (int i = 1; i < argc; i++) {
root = insert(root, atoi(argv[i]));
}
pretty_print(root);
delete_tree(root);
return 0;
}
/*
int main() {
struct node *root = insert(NULL, 0);
root = insert(root, 1);
root = insert(root, 2);
root = delete_node(root, 0);
printf("%d, %d\n", root->value, root->left->value); // 2, 1
}
*/
/*
int main() {
struct node *root = insert(NULL, 0);
root = insert(root, 1);
root = insert(root, 2);
delete_leaf(root, 2);
printf("%d, %d\n", root->value, root->left->value); // 0, 1
}i*/
/*
int main() {
struct node *root = insert(NULL, 0);
root = insert(root, 1);
root = insert(root, 2);
printf("%d, %d, %d\n", root->value, root->left->value, root->right->value); // 0, 1, 2
}
*/