Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4a208a7527 | |||
| 58308cc602 | |||
| c75198b123 |
+10
@@ -1,2 +1,12 @@
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*.gz
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*.html
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*.a
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*.lib
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*.o
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*.obj
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*.out
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.idea/
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*~
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*.DotSettings.user
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@@ -1,9 +1,308 @@
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#include "basic_tree.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <time.h>
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// FCTs perso
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struct node *insert(struct node *root, int value);
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struct queue *enqueue(struct queue *queue, struct node *node){
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void delete_leaf(struct node *root, int value);
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//if (!queue || !node) return NULL;
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struct node *delete_node(struct node *root, int value);
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//struct queue *tmp = queue;
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// ajout en fin
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//while(tmp){
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// tmp = tmp->next;
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//}
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struct queue *new_queue = malloc(sizeof(struct queue));
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if(!new_queue)return NULL;
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void pretty_print(struct node *root);
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new_queue->node = node;
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new_queue->next = NULL;
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if(!queue) return new_queue;
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struct queue *tmp = queue;
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while(tmp->next) tmp = tmp->next;
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tmp->next = new_queue;
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return queue;
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}
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struct node *dequeue(struct queue **queue){
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if(!queue || !*queue) return NULL;
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// On suppr la head
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struct queue *tmp = *queue;
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struct node *node = tmp->node;
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*queue = tmp->next;
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free(tmp);
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return node;
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}
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void queue_destroy(struct queue *queue){
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while(queue){
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struct queue *tmp = queue;
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queue = queue->next;
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free(tmp);
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}
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}
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void delete_tree(struct node *root){
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if(!root) return;
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delete_tree(root->left);
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delete_tree(root->right);
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free(root);
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}
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int find(struct node *root, int value){
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// -1 : erreur, 0 : pas de leaf/node, x>0 : nombre trouvé
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if(!root)return -1;
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int found = 0;
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struct queue *queue = enqueue(NULL, root);
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while(queue != NULL){
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struct node *tmp = dequeue(&queue);
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//si tmp est une leaf
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if(!tmp->left && !tmp->right) {
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if(tmp->value == value) found ++;
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}
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else {
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if(tmp->value == value) found ++;
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queue = enqueue(queue, tmp->left);
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queue = enqueue(queue, tmp->right);
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}
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}
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free (queue);
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return found;
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}
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//#################################################################
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// FCTs sujet
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struct node *insert(struct node *root, int value){
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// Parcours largeur
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struct node *node = malloc(sizeof(struct node));
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if(!node) return NULL;
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node->value = value;
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node->left = NULL;
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node->right = NULL;
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if (!root) return node;
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else{
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struct queue *queue = enqueue(NULL ,root);
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while(queue != NULL){
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struct node *tmp = dequeue(&queue);
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if(tmp->left == NULL) {
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tmp->left = node;
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queue_destroy(queue);
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break;
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}
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else if (tmp->right == NULL) {
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tmp->right = node;
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queue_destroy(queue);
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break;
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}
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else{
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queue = enqueue(queue, tmp->left);
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queue = enqueue(queue, tmp->right);
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}
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}
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}
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return root;
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}
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void delete_leaf(struct node *root, int value){
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if(!root || !value) return;
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if(root->left){
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// On regarde si c'est un noeud
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if(root->left || root->right){
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// On regarde si c'est une leaf
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if(!root->left->left && !root->left->right && root->left->value == value){
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free(root->left);
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root->left = NULL;
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}
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else delete_leaf(root->left, value);
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}
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}
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if(root->right){
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// On regarde si c'est un noeud
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if(root->left || root->right){
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// On regarde si c'est une leaf
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if(!root->right->left && !root->right->right && root->right->value == value){
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free(root->right);
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root->right = NULL;
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}
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else delete_leaf(root->right, value);
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}
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}
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}
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struct node *delete_node(struct node *root, int value){
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if(!root) return NULL;
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// 3 cas : 1 si le node a un child, 2 si le node a deux nodes, 3 si il en a pas
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// Si il a pas de child
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if(!root->left && !root->right){
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if(root->value == value){
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free(root);
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return NULL;
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}
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return root;
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}
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struct node *targ = NULL;
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struct node *prec_child = NULL;
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struct node *prec_dad = NULL;
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struct queue *queue = enqueue(NULL, root);
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while(queue != NULL){
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struct node *tmp = dequeue(&queue);
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if (tmp->value == value && !targ) targ = tmp;
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if(tmp->left){
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prec_dad = tmp;
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queue = enqueue(queue, tmp->left);
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prec_child = tmp->left;
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}
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if(tmp->right){
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prec_dad = tmp;
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queue = enqueue(queue, tmp->right);
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prec_child = tmp->right;
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}
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}
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if(targ){
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targ->value = prec_child->value;
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if(prec_dad->right == prec_child) prec_dad->right = NULL;
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else prec_dad->left = NULL;
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free(prec_child);
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}
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return root;
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}
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void pretty_print(struct node *root){
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if(!root) return;
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struct queue *queue = enqueue(NULL, root);
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int index_l = 1;
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int index_n = 0;
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while(queue){
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struct node *tmp = dequeue(&queue);
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index_l--;
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printf("%d", tmp->value);
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if(tmp->left){
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queue = enqueue(queue, tmp->left);
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index_n++;
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}
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if(tmp->right){
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queue = enqueue(queue, tmp->right);
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index_n++;
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}
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if(index_l > 0) printf("\t");
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else{
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printf("\n");
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index_l = index_n;
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index_n = 0;
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}
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}
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}
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int main(int argc, char *argv[]) {
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if (argc == 1)
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return 1;
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struct node *root = NULL;
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for (int i = 1; i < argc; i++) {
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root = insert(root, atoi(argv[i]));
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}
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pretty_print(root);
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delete_tree(root);
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return 0;
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}
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/*
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int main() {
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struct node *root = insert(NULL, 0);
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root = insert(root, 1);
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root = insert(root, 2);
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root = delete_node(root, 0);
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printf("%d, %d\n", root->value, root->left->value); // 2, 1
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}
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*/
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/*
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int main() {
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struct node *root = insert(NULL, 0);
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root = insert(root, 1);
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root = insert(root, 2);
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delete_leaf(root, 2);
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printf("%d, %d\n", root->value, root->left->value); // 0, 1
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}i*/
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/*
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int main() {
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struct node *root = insert(NULL, 0);
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root = insert(root, 1);
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root = insert(root, 2);
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printf("%d, %d, %d\n", root->value, root->left->value, root->right->value); // 0, 1, 2
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}
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*/
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@@ -1,3 +1,5 @@
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#include "expansion.h"
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char *weird_copy(const char *input);
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char *weird_copy(const char *input){
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return NULL;
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}
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@@ -4,10 +4,18 @@
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#include <stdlib.h>
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#include <sys/types.h>
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struct node *create_node(const char *line);
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struct node *create_node(const char *line){
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struct node *parse_file(const char *filename);
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return NULL;
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}
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void execute_tree(struct node *node, int value);
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struct node *parse_file(const char *filename){
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int main(int argc, char *argv[]);
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return NULL;
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}
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void execute_tree(struct node *node, int value){
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return NULL;
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}
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int main(int argc, char *argv[]);
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@@ -1,7 +1,12 @@
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#include "vector_tree.h"
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struct vector *insert(struct vector *tree, int value);
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struct vector *insert(struct vector *tree, int value){
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void delete_node(struct vector *tree, int value);
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return NULL;
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}
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void pretty_print(struct vector *tree);
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void delete_node(struct vector *tree, int value){
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return;
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}
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void pretty_print(struct vector *tree);
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@@ -1,3 +1,3 @@
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#include "evaluate_rpn.h"
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int evaluate_rpn(struct queue *queue);
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int evaluate_rpn(struct queue *queue){return 0 ;}
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@@ -1 +1 @@
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int main(int argc, char** argv);
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int main(int argc, char** argv){return 0;}
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@@ -1,3 +1,3 @@
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#include "parse_exp.h"
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struct queue *parse_expression(const char *str);
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struct queue *parse_expression(const char *str){return NULL;}
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Block a user