This commit is contained in:
2026-04-20 20:09:16 +02:00
commit a97f290271
22 changed files with 451 additions and 0 deletions
@@ -0,0 +1,9 @@
#include "basic_tree.h"
struct node *insert(struct node *root, int value);
void delete_leaf(struct node *root, int value);
struct node *delete_node(struct node *root, int value);
void pretty_print(struct node *root);
@@ -0,0 +1,25 @@
#ifndef BASIC_TREE_H
#define BASIC_TREE_H
struct queue {
struct node *node;
struct queue *next;
};
struct queue *enqueue(struct queue *queue, struct node *node);
struct node *dequeue(struct queue **queue);
void queue_destroy(struct queue *queue);
struct node {
int value;
struct node *left;
struct node *right;
};
struct node *insert(struct node *root, int value);
void delete_leaf(struct node *root, int value);
struct node *delete_node(struct node *root, int value);
void pretty_print(struct node *root);
#endif /* ! BASIC_TREE_H */
@@ -0,0 +1,35 @@
#include "basic_tree.h"
#include <stdlib.h>
struct queue *enqueue(struct queue *queue, struct node *node) {
struct queue *new_elt = malloc(sizeof(struct queue));
if (!new_elt)
return queue;
new_elt->node = node;
new_elt->next = NULL;
if (!queue) {
return new_elt;
}
struct queue *it = queue;
while (it->next) {
it = it->next;
}
it->next = new_elt;
return queue;
}
struct node *dequeue(struct queue **queue) {
if (!queue || !*queue)
return NULL;
struct node *res = (*queue)->node;
struct queue *temp = *queue;
*queue = (*queue)->next;
free(temp);
return res;
}
void queue_destroy(struct queue *queue) {
while (queue) {
dequeue(&queue);
}
}
@@ -0,0 +1,3 @@
#include "expansion.h"
char *weird_copy(const char *input);
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@@ -0,0 +1,20 @@
#ifndef EXPANSION_H
#define EXPANSION_H
#include <stddef.h>
struct var {
char *key;
char *value;
struct var *next;
};
struct var *var_add(struct var *list, const char *key, const char *value);
const char *var_get(struct var *list, const char *key);
size_t var_size(struct var *list);
int var_update(struct var *list, const char *key, const char *value);
void var_free(struct var *list);
char *weird_copy(const char *input);
#endif /* ! EXPANSION_H */
@@ -0,0 +1,66 @@
#include "expansion.h"
#include <stdlib.h>
#include <string.h>
struct var *var_add(struct var *list, const char *key, const char *value) {
struct var *node = malloc(sizeof(struct var));
if (!node)
return NULL;
node->key = strdup(key);
node->value = strdup(value);
if (!node->key || !node->value) {
free(node->key);
free(node->value);
free(node);
return NULL;
}
node->next = list;
return node;
}
const char *var_get(struct var *list, const char *key) {
while (list)
{
if (strcmp(list->key, key) == 0)
return list->value;
list = list->next;
}
return NULL;
}
size_t var_size(struct var *list) {
size_t n = 0;
while (list)
{
n++;
list = list->next;
}
return n;
}
int var_update(struct var *list, const char *key, const char *value) {
while (list)
{
if (strcmp(list->key, key) == 0) {
char *new_val = strdup(value);
if (!new_val)
return -1;
free(list->value);
list->value = new_val;
return 0;
}
list = list->next;
}
return -1;
}
void var_free(struct var *list) {
while (list) {
struct var *next = list->next;
free(list->key);
free(list->value);
free(list);
list = next;
}
}
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@@ -0,0 +1,13 @@
#include "parsing.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
struct node *create_node(const char *line);
struct node *parse_file(const char *filename);
void execute_tree(struct node *node, int value);
int main(int argc, char *argv[]);
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@@ -0,0 +1,49 @@
#ifndef PARSING_H
#define PARSING_H
#include <stddef.h>
enum node_type {
EMPTY,
PLUS,
MINUS,
PRINT
};
enum child {
LEFT,
RIGHT
};
enum condition_type {
INT,
CHILD
};
union condition {
int n;
enum child child;
};
struct node {
enum node_type node_type;
union condition condition;
enum condition_type condition_type;
struct node *left;
struct node *right;
};
struct queue {
struct node *node;
struct queue *next;
};
struct queue *enqueue(struct queue *queue, struct node *node);
struct node *dequeue(struct queue **queue);
void queue_destroy(struct queue *queue);
struct node *create_node(const char *line);
struct node *parse_file(const char *filename);
void execute_tree(struct node *node, int value);
#endif /* ! PARSING_H */
@@ -0,0 +1,35 @@
#include "parsing.h"
#include <stdlib.h>
struct queue *enqueue(struct queue *queue, struct node *node) {
struct queue *new_elt = malloc(sizeof(struct queue));
if (!new_elt)
return queue;
new_elt->node = node;
new_elt->next = NULL;
if (!queue) {
return new_elt;
}
struct queue *it = queue;
while (it->next) {
it = it->next;
}
it->next = new_elt;
return queue;
}
struct node *dequeue(struct queue **queue) {
if (!queue || !*queue)
return NULL;
struct node *res = (*queue)->node;
struct queue *temp = *queue;
*queue = (*queue)->next;
free(temp);
return res;
}
void queue_destroy(struct queue *queue) {
while (queue) {
dequeue(&queue);
}
}
@@ -0,0 +1,7 @@
#include "vector_tree.h"
struct vector *insert(struct vector *tree, int value);
void delete_node(struct vector *tree, int value);
void pretty_print(struct vector *tree);
@@ -0,0 +1,16 @@
#ifndef VECTOR_TREE
#define VECTOR_TREE
#include <stddef.h>
struct vector {
int *values;
size_t size;
size_t nb_elements;
};
struct vector *insert(struct vector *tree, int value);
void delete_node(struct vector *tree, int value);
void pretty_print(struct vector *tree);
#endif /* ! VECTOR_TREE */
@@ -0,0 +1,3 @@
#include "evaluate_rpn.h"
int evaluate_rpn(struct queue *queue);
@@ -0,0 +1,8 @@
#ifndef EVALUATE_RPN_H
#define EVALUATE_RPN_H
#include "queue.h"
int evaluate_rpn(struct queue *queue);
#endif /* ! EVALUATE_RPN_H*/
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@@ -0,0 +1 @@
int main(int argc, char** argv);
@@ -0,0 +1,3 @@
#include "parse_exp.h"
struct queue *parse_expression(const char *str);
@@ -0,0 +1,8 @@
#ifndef PARSE_EXP_H
#define PARSE_EXP_H
#include "queue.h"
struct queue *parse_expression(const char *str);
#endif /* ! PARSE_EXP_H */
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@@ -0,0 +1,41 @@
#include "queue.h"
struct queue *enqueue(struct queue *queue, struct expression_element* element) {
struct queue *new_elt = calloc(1,sizeof(struct queue));
new_elt->data = element;
if(!queue)
return new_elt;
struct queue* current = queue;
while(current->next)
current = current->next;
current->next = new_elt;
return queue;
}
struct expression_element* dequeue(struct queue **queue) {
if (!queue || !*queue)
return NULL;
struct queue* removed = *queue;
struct expression_element* res = removed->data;
*queue = removed->next;
free(removed);
return res;
}
void queue_destroy(struct queue **queue) {
if(!queue)
return;
while (*queue) {
struct expression_element* dequeued = dequeue(queue);
free(dequeued);
}
}
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@@ -0,0 +1,31 @@
#ifndef QUEUE_H
#define QUEUE_H
#include <stdlib.h>
union element_type
{
int operand;
char operator;
};
enum element_tag {
TOKEN_OPERAND,
TOKEN_OPERATOR
};
struct expression_element {
enum element_tag tag;
union element_type data;
};
struct queue {
struct expression_element* data;
struct queue *next;
};
struct queue *enqueue(struct queue *queue, struct expression_element* element);
struct expression_element* dequeue(struct queue **queue);
void queue_destroy(struct queue **queue);
#endif /* ! QUEUE_H */
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@@ -0,0 +1,36 @@
#include "stack.h"
struct stack *stack_push(struct stack *s, struct expression_element e)
{
struct stack *new = malloc(sizeof(struct stack));
new->next = NULL;
new->data = e;
if (s == NULL)
return new;
new->next = s;
return new;
}
struct stack *stack_pop(struct stack *s)
{
if (!s)
return NULL;
struct stack *next = s->next;
free(s);
return next;
}
void stack_destroy(struct stack **s)
{
if(!s)
return;
while (*s)
{
*s = stack_pop(*s);
}
}
struct expression_element stack_peek(struct stack *s)
{
return s->data;
}
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@@ -0,0 +1,40 @@
#ifndef STACK_H
#define STACK_H
#include <stdlib.h>
union element_type
{
int operand;
char operator;
};
enum element_tag {
TOKEN_OPERAND,
TOKEN_OPERATOR
};
struct expression_element {
enum element_tag tag;
union element_type data;
};
struct stack {
struct expression_element data;
struct stack *next;
};
/* Push a new element to the stack and returns the new top */
struct stack *stack_push(struct stack *s, struct expression_element element);
/* Pop from the stack and returns its new top */
struct stack *stack_pop(struct stack *s);
/* Empty and frees the whole stack */
void stack_destroy(struct stack **s);
/* Returns the current top of the stack */
struct expression_element stack_peek(struct stack *s);
#endif /* ! STACK_H */