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prog-104-p-05-2030/The-Nook-GamesTM/Fundamentals/vector_tree.h
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2026-04-20 20:09:16 +02:00

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C

#ifndef VECTOR_TREE
#define VECTOR_TREE
#include <stddef.h>
struct vector {
int *values;
size_t size;
size_t nb_elements;
};
struct vector *insert(struct vector *tree, int value);
void delete_node(struct vector *tree, int value);
void pretty_print(struct vector *tree);
#endif /* ! VECTOR_TREE */