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prog-103-p-04-2030/HolidayTrip/Proficiencies/animals/main.c
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2026-02-15 19:53:55 +01:00

117 lines
3.0 KiB
C

#include <stdio.h>
#include "animals.h"
#include "vector.h"
#include <stdlib.h>
int main(){
// ================= FISH ===============
/*
struct fish *f = fish_init("Salmon", 10, 5, 1);
printf("Fish species: %s\n", f->species);
printf("Swimming speed: %d\n", f->swimming_speed);
printf("Size: %zu\n", f->size);
printf("Lives in fresh water: %d\n", f->lives_in_fresh_water);
free_fish(f);
*/
/*
struct fish *f = fish_init("Trout", 8, 4, 1);
struct animal *a = animal_from_fish("Blue", f);
printf("Animal type: %d\n", a->type);
printf("Animal color: %s\n", a->color);
printf("Fish species from animal: %s\n", a->animal.fish->species);
free_fish(f);
free(a->color);
free(a);
*/
/*
struct fish *f = fish_init("Carp", 6, 3, 0);
free_fish(f);
*/
// ================ INSECT ==============
/* struct insect *i = insect_init("Dragonfly", 2, 1, 0);
printf("Insect species: %s\n", i->species);
printf("Size: %zu\n", i->size);
printf("Can fly: %d\n", i->can_fly);
printf("Can swim: %d\n", i->can_swim);
free(i->species);
free(i);
*/
/*
struct insect *i = insect_init("Butterfly", 1, 1, 0);
struct animal *a = animal_from_insect("Yellow", i);
printf("Animal type: %d\n", a->type);
printf("Animal color: %s\n", a->color);
printf("Insect species from animal: %s\n", a->animal.insect->species);
free(i->species);
free(i);
free(a->color);
free(a);
*/
/* struct insect *i = insect_init("Beetle", 3, 0, 1);
free_insect(i);
*/
// ============ VECTOR ==============
/*
struct vector *v = vector_init(5);
printf("Initial size: %zu\n", v->size);
printf("Initial capacity: %zu\n", v->capacity);
free(v->animal);
free(v);
*/
struct vector *v = vector_init(10);
v = vector_resize(v, 5);
printf("Resized capacity: %zu\n", v->capacity);
free(v->animal);
free(v);
/*
struct vector *v = vector_init(2);
struct fish *f1 = fish_init("Salmon", 10, 5, 1);
struct animal *a1 = animal_from_fish("Blue", f1);
v = vector_append(v, a1);
struct fish *f2 = fish_init("Trout", 8, 4, 1);
struct animal *a2 = animal_from_fish("Green", f2);
v = vector_append(v, a2);
struct fish *f3 = fish_init("Carp", 6, 3, 0);
struct animal *a3 = animal_from_fish("Red", f3);
v = vector_append(v, a3);
printf("Vector size after appends: %zu\n", v->size);
printf("Vector capacity after appends: %zu\n", v->capacity);
free(f1->species);
free(f1);
free(a1->color);
free(a1);
free(f2->species);
free(f2);
free(a2->color);
free(a2);
free(f3->species);
free(f3);
free(a3->color);
free(a3);
free(v->animal);
free(v);
*/
/* struct fish *f = fish_init("Salmon", 10, 5, 1);
struct animal *a = animal_from_fish("Blue", f);
free_animal(a);
*/
/* struct vector *v = vector_init(5);
struct fish *f = fish_init("Trout", 8, 4, 1);
struct animal *a = animal_from_fish("Green", f);
v = vector_append(v, a);
vector_destroy(v);
*/
}