This commit is contained in:
2026-02-13 16:12:39 +01:00
parent 40e2167003
commit b646f5ca78
16 changed files with 984 additions and 33 deletions
+2 -2
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@@ -1,5 +1,5 @@
CC=gcc
SRC = fish.c insects.c vector.c main.c
SRC = fish.c insect.c vector.c main.c
CFLAGS= -Wall -Wextra -Werror
LDFLAGS= -fsanitize=address -g
# Computes the basic main for tests
@@ -11,4 +11,4 @@ debug: ${SRC}
gcc $(CFLAGS) $^ -o debug $(LDFLAGS)
clean:
$(RM) main debug
$(RM) main debug
@@ -0,0 +1,47 @@
#ifndef ANIMALS_H
#define ANIMALS_H
#include <stdio.h>
enum animal_type
{
INSECT,
FISH,
};
struct fish
{
char* species;
int swimming_speed;
size_t size;
int lives_in_fresh_water;
};
struct insect
{
char* species;
size_t size;
int can_fly;
int can_swim;
};
union animals
{
struct insect* insect;
struct fish* fish;
};
struct animal
{
enum animal_type type;
union animals animal;
char* color;
};
struct fish* fish_init(const char* species, int speed, size_t size, int fresh_water);
struct animal* animal_from_fish(const char* color, struct fish* fish);
void free_fish(struct fish* fish);
struct insect *insect_init(const char *species, size_t size, int can_fly, int can_swim);
struct animal* animal_from_insect(const char* color, struct insect* insect);
void free_insect(struct insect* insect);
void free_animal(struct animal* animal);
#endif
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+68
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@@ -0,0 +1,68 @@
#include "animals.h"
#include <stdlib.h>
#include <string.h>
#include <strings.h>
struct fish *fish_init(const char *species, int speed, size_t size, int fresh_water){
//je sens que la mouli vas tester ça grr
if(species == NULL) return NULL;
struct fish *fish = malloc(sizeof(struct fish));
if (fish == NULL) return NULL;
int index = 0;
while (*(species + index) != '\0') index ++;
fish->species = malloc((index + 1 ) * sizeof(char *));
if (fish->species == NULL){
free(fish);
return NULL;
}
strcpy(fish->species, species);
fish->lives_in_fresh_water = fresh_water;
fish->size = size;
fish->swimming_speed = speed;
return fish;
}
struct animal *animal_from_fish(const char *color, struct fish *fish){
if (color == NULL || fish == NULL) return NULL;
struct animal *animal = malloc(sizeof(struct animal));
if(animal == NULL)return NULL;
int index = 0;
while(*(color + index) != '\0') index ++;
animal->color = malloc((index + 1) * sizeof(char*));
if(animal->color == NULL) {
//free(animal->color);
free(animal);
return NULL;
}
strcpy(animal->color, color);
animal->type = 1;
/*
union animals *animals = malloc(sizeof(union animals));
if(animals == NULL){
free(animal->color);
free(animal);
return NULL;
}*/
//animals->fish = fish;
animal->animal.fish = fish;
return animal;
}
void free_fish(struct fish *fish){
if(fish == NULL) return;
if(fish->species != NULL) free(fish->species);
free(fish);
}
@@ -0,0 +1,60 @@
#include "animals.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
struct insect *insect_init(const char *species, size_t size, int can_fly, int can_swim){
if(species == NULL) return NULL;
struct insect *insect = malloc(sizeof(struct insect));
if (insect == NULL) return NULL;
int index = 0;
while (*(species + index) != '\0') index ++;
insect->species = malloc((index + 1)*sizeof(char*));
if (insect->species == NULL) {
free(insect);
return NULL;
}
strcpy(insect->species, species);
insect->size = size;
insect->can_fly = can_fly;
insect->can_swim = can_swim;
return insect;
}
struct animal *animal_from_insect(const char *color, struct insect *insect){
if (color == NULL || insect == NULL) return NULL;
struct animal *animal = malloc(sizeof(struct animal));
if(animal == NULL) return NULL;
int index = 0;
while(*(color + index) != '\0') index ++;
animal->color = malloc((index + 1) * sizeof(char*));
if(animal->color == NULL){
free(animal);
return NULL;
}
strcpy(animal->color, color);
animal->type = 0;
animal->animal.insect = insect;
return animal;
}
void free_insect(struct insect *insect){
if (insect == NULL) return;
//Normalement il ne devrait pas etre NULL
//if(insect->species != NULL) free(insect->species);
free(insect->species);
free(insect);
}
+111 -2
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@@ -2,6 +2,115 @@
#include "animals.h"
#include "vector.h"
#include <stdlib.h>
int main(){
// ================= FISH ===============
/*
struct fish *f = fish_init("Salmon", 10, 5, 1);
printf("Fish species: %s\n", f->species);
printf("Swimming speed: %d\n", f->swimming_speed);
printf("Size: %zu\n", f->size);
printf("Lives in fresh water: %d\n", f->lives_in_fresh_water);
free_fish(f);
*/
/*
struct fish *f = fish_init("Trout", 8, 4, 1);
struct animal *a = animal_from_fish("Blue", f);
printf("Animal type: %d\n", a->type);
printf("Animal color: %s\n", a->color);
printf("Fish species from animal: %s\n", a->animal.fish->species);
free_fish(f);
free(a->color);
free(a);
*/
/*
struct fish *f = fish_init("Carp", 6, 3, 0);
free_fish(f);
*/
int main()
{}
// ================ INSECT ==============
/* struct insect *i = insect_init("Dragonfly", 2, 1, 0);
printf("Insect species: %s\n", i->species);
printf("Size: %zu\n", i->size);
printf("Can fly: %d\n", i->can_fly);
printf("Can swim: %d\n", i->can_swim);
free(i->species);
free(i);
*/
/*
struct insect *i = insect_init("Butterfly", 1, 1, 0);
struct animal *a = animal_from_insect("Yellow", i);
printf("Animal type: %d\n", a->type);
printf("Animal color: %s\n", a->color);
printf("Insect species from animal: %s\n", a->animal.insect->species);
free(i->species);
free(i);
free(a->color);
free(a);
*/
/* struct insect *i = insect_init("Beetle", 3, 0, 1);
free_insect(i);
*/
// ============ VECTOR ==============
/*
struct vector *v = vector_init(5);
printf("Initial size: %zu\n", v->size);
printf("Initial capacity: %zu\n", v->capacity);
free(v->animal);
free(v);
*/
/*
struct vector *v = vector_init(2);
v = vector_resize(v, 4);
printf("Resized capacity: %zu\n", v->capacity);
free(v->animal);
free(v);
*/
/*
struct vector *v = vector_init(2);
struct fish *f1 = fish_init("Salmon", 10, 5, 1);
struct animal *a1 = animal_from_fish("Blue", f1);
v = vector_append(v, a1);
struct fish *f2 = fish_init("Trout", 8, 4, 1);
struct animal *a2 = animal_from_fish("Green", f2);
v = vector_append(v, a2);
struct fish *f3 = fish_init("Carp", 6, 3, 0);
struct animal *a3 = animal_from_fish("Red", f3);
v = vector_append(v, a3);
printf("Vector size after appends: %zu\n", v->size);
printf("Vector capacity after appends: %zu\n", v->capacity);
free(f1->species);
free(f1);
free(a1->color);
free(a1);
free(f2->species);
free(f2);
free(a2->color);
free(a2);
free(f3->species);
free(f3);
free(a3->color);
free(a3);
free(v->animal);
free(v);
*/
/* struct fish *f = fish_init("Salmon", 10, 5, 1);
struct animal *a = animal_from_fish("Blue", f);
free_animal(a);
*/
struct vector *v = vector_init(5);
struct fish *f = fish_init("Trout", 8, 4, 1);
struct animal *a = animal_from_fish("Green", f);
v = vector_append(v, a);
vector_destroy(v);
}
@@ -0,0 +1,72 @@
#include <stddef.h>
#include <stdlib.h>
#include "vector.h"
#include <stdio.h>
#include <strings.h>
#include "animals.h"
struct vector *vector_init(size_t n){
//if (n < 0) return NULL;
struct vector *vector = malloc(sizeof(struct vector));
vector->animal = malloc((n) * sizeof(struct animal));
if(vector->animal == NULL) return NULL;
vector->capacity = n;
vector->size = 0;
return vector;
}
struct vector *vector_resize(struct vector *v, size_t new_capacity){
if(v == NULL) return NULL;
v->animal = realloc(v->animal, (new_capacity + 1) * sizeof(struct animal));
v->capacity = new_capacity;
return v;
}
struct vector *vector_append(struct vector *v, struct animal *animal){
if(v == NULL || animal == NULL) return NULL;
if (v->capacity <= v->size) v = vector_resize(v, v->capacity * 2);
// TODO A voir si le realloc ajoute de l'espace a gauche ou a droite
// car sinon y a ecrasement de data
*(v->animal + (v->capacity - v->size )) = animal;
v->size ++;
return v;
}
void free_animal(struct animal *animal){
if (animal == NULL) return;
//if(animal->color != NULL) free(animal->color);
printf("%s\n",animal->animal.fish->species);
printf("%s\n", animal->animal.insect->species);
if(animal->type == INSECT) free_insect(animal->animal.insect);
if(animal->type == FISH) free_fish(animal->animal.fish);
free(animal->color);
free(animal);
}
void vector_destroy(struct vector *v){
if(v == NULL) return;
if(v->animal != NULL){
//size_t index = 1;
/*while (index < (v->capacity - v->size)){
free_animal(*(v->animal + (v->size - index)));
}*/
for(size_t i = 0; i < v->size; i++) free_animal(v->animal[i]);
}
free(v->animal);
free(v);
//free_animal(v->animal);
}
@@ -0,0 +1,17 @@
#ifndef VECTOR_H
#define VECTOR_H
#include <stdio.h>
struct vector
{
struct animal **animal;
size_t size;
size_t capacity;
};
struct vector *vector_init(size_t n);
struct vector *vector_resize(struct vector *v, size_t new_capacity);
struct vector *vector_append(struct vector *v, struct animal *animal);
void vector_destroy(struct vector *v);
#endif