#include #include "demon.h" #include "villager.h" #include "weapons.h" int main() { char gun_name[50] = "BFG"; struct gun *gun = init_gun(gun_name, 50, FAR, 16); printf("Gun name: %s\nDamage: %d\nRange: %d\nMagazine: %d/%d\n", gun->name, gun->damage, gun->range, gun->current_magazine, gun->magazine_size); }